Mirko Tobias Schäfer / Assistant Professor
University of Utrecht Department for Media and Culture Studies
Walter Benjamin, Das Kunstwerk im Zeitalter seiner technischen Reproduzierbarkeit (1936/39)
Gilles Deleuze, Félix Guattari, Mille Plateaux (1980)
Jaques Ellul, La Technique ou lènjeu du siécle, (1964) (The Technological Society)
Sigmund Freud, Das Unbehagen in der Kultur (1929) (Civilisation And It’s Discontents)
Noah Wardrip-Fruin, Nick Montfort, The New Media Reader (2003)
Douglas Hofstadter, Gödel, Escher, Bach: an Eternal Golden Braid (1979)
Thomas S. Kuhn, The Structure of Scientific Revolutions (1962)
Bruno Latour, Pandora’s Hope (1999)
Lev Manovich, The Language of New Media (2001)
Marshall McLuhan, Understanding Media (1964)
Francois Lyotard, La condition postmoderne, (1979) (The Postmodern Condition)
Howard Rheingold, The Virtual Community (1993)
Alan Turing, Computing Machinery and Intelligence (1950)
Sherry Turkle, Life on the Screen (1995)
Terry Winograd, Fernando Flores, Understanding Computers and Cognition (1986)
Edwin A. Abbott, Flatland (1884)
William S. Burroughs, Naked Lunch (1959)
Lewis Carrol, Alice in Wonderland (1865)
Mark Z. Danielewski, House of Leaves (2000)
William Gibson, Neuromancer (1984)
Franz Kafka, Der Proceß (1925)
Herman Melville, Bartleby (1856)
Thomas Pynchon, Gravity’s Rainbow (1973)
Mary Shelly, Frankenstein (1818)
Bram Stoker, Dracula (1897)
2001: A Space Odyssey, Stanley Kubrick, UK/USA 1968
Alphaville, Jean-Luc Godard, F 1965
Berlin: Die Synphonie einer Großstadt, Walter Ruttmann, D 1927
Blade Runner, Ridley Scott, USA 1982
Brazil, Terry Gilliam, UK 1985
Chelovek s kino-apparatom, Dziga Vertov, SU/1927
La Jetée, Chris Marker, F 1962
The Matrix, Andi & Larry Wachowski, USA 1999
Metropolis, Fritz Lang, D 1927
Modern Times, Charles Chaplin, USA 1936
Terminator 2, Judgement Day, James Cameron, USA 1991
Civilization, MicroProse, 1991
Doom, id Software, 1993
Grand Theft Auto 3, Rockstar Games, 2001
The Legend of Zelda, Nintendo, 1986
Myst, Brøderbund, 1993
Pong, Atari, 1972
Prince of Persia, Brøderbund, 1989
Tomb Raider, Eidos, 1996
Wolfenstein 3D, id Software, 1992
World of Warcraft, Blizzard Entertainment, 2004
Danger Mouse, The Grey Album (2004)
Einstürzende Neubauten, Tabula Rasa (1993)
Brian Eno, Music for Airports (1978)
Marvin Gaye, What’s going on (1971)
Gorillaz, Demon Days (2005)
The KLF, White Room (1991)
Kraftwerk, Autobahn (1974)
Pink Floyd, Dark Side of the Moon (1973)
Steve Reich, Piano Phase (1967), Clapping Music (1972)
The Velvet Underground, The Velvet Underground and Nico produced by Andy Warhol (1967)
Date November 2006 Category University
The staff at Utrecht's University Department for New Media thought of the important titles ranging from books, music, movies and games a student of new media should be familiar with. The discussion is not finished yet, and the canon of new media remains to be written, but there is a great collection of titles already. We expect from our students to look outside the box of teaching and browse culture for those works which are contributing to the shape of technology and the reflection on it.
We verwachten van masterstudenten een actieve studiehouding. Dit betekent dat je niet alleen de in de cursussen aangeboden stof tot je neemt, maar ook zelf actief op zoek gaat naar nieuw materiaal in de vorm van literatuur, films, games en muziek. Alleen op die manier sta je met beide benen in het onderzoeksveld en ben je in staat de tijdens je studie aangestipte thema’s goed in te bedden en te begrijpen. Iedere studente NMDC zou naar onze mening de volgende werken op zijn minst moeten kennen, en liefst ervaren hebben.